From technology to politics to video games; these are the random thoughts of a geek with too much time on his hands
I can't wait to play this
Published on October 10, 2008 By Zoomba In Sins News

Last night, Blair Fraser of Ironclad Games was on G4's X-Play talking up the upcoming Sins of a Solar Empire microexpansion; Entrenchment.  On the October 9th episode, they show off the first of three new Starbases, massive defensive platforms that will decimate all but the largest, most powerful fleets. 

Watch the video below to get all of the details, and a peek at the game in action.

 

 


Comments (Page 1)
on Oct 10, 2008

No bad at all. If I had to pick something to quibble over, it would be the host's comment "we could get it for free..." I think he should have chose his words more carefully. Maybe he should have said something along the lines of: Something unscrupulous people may chose to take. It is not a big point nor a sharp one but one nonetheless.  

 

on Oct 10, 2008

Yeah that was sketchy, but I'm sure he didn't mean anything by it.

on Oct 10, 2008

Yeah. He ended the statement well enough however. Funny I always thought those type of interviews were rehearsed prior to broadcast. Silly me...  

 

on Oct 10, 2008

He was trying to complement IC for making a good game worth buying, despite the fact that no protections at all makes it easier to pirate.. that was just a weird way of doing it

on Oct 10, 2008

Wow, I can't wait for this to come out. I wish that they had shown the other faction's starbases, too, though.

on Oct 10, 2008

I'm glad they didn't, there's more to look forward to

The TEC Starbase seemed to fire with two of Kols lasers, but it does have more armaments, right? I hope they are armed to the teeth and then some. Also, those must be really expensive, and slow to build?

BTW, you do teach the AI to use them, don't you?

on Oct 10, 2008

Don't worry, the starbase has plenty more goodies then just lasers.

on Oct 10, 2008

Watching the video I noticed something that Blair said and what the video was showing which I beleive alot of modders will love, however i dont know if it is true.

 

Blair said that the game went from a closed box to completely open, as in talking about the ability to build starbases everywhere, and that means I beleive that modders will be able to use this to actually do some of the things they wanted to do.

 

Another thing in the video, i could be crazy, but isnt there a had cap for the amount of visual point things for a weapon and that limit 10?  In the video, the starbase was shooting far more than from 10 points for the tech laser burst guns.  So does this go with what blair said of this making the game more open because you guys removed alot of the hard limits?

Oh, btw if im not making sense, im extremely tired from playing sins all night

on Oct 11, 2008

Another thing in the video, i could be crazy, but isnt there a had cap for the amount of visual point things for a weapon and that limit 10? In the video, the starbase was shooting far more than from 10 points for the tech laser burst guns. So does this go with what blair said of this making the game more open because you guys removed alot of the hard limits?

Well its hard to speculate in any detail, but you can certainly have more than 10 guns on an in game object already whether or not you can fire 10+ simultaneously I can't honestly say.

The hardlimits are I would say helping the games developers keep to their design ethos of making the game accessable to lower-end hardware, so upgrade your bloody hardware u lot

What I was looking for visually was if the gun point on the Starbase showed any signs of pointing towards their target, but the video still shows the crazy 90 degree beam shots. The whole concept of the Starbase is a great idea and shows real improvement but please don't neglect the details IC & SD it adds so much to the overall immersion of a game.

on Oct 11, 2008

Correct me if i'm wrong, but i noticed that Blair made a comment about hangers with flak cannons   Does this mean we're going to be able to mod hangers with weapons not be limited to only hanger function? If thats the case...

on Oct 11, 2008

Yep. That is exactly what I understood from his comments. He also said SB at stars to boot!

on Oct 11, 2008

Will starbases have their own fighters and bombers which can be launched when under attack ?

on Oct 11, 2008

Will starbases have their own fighters and bombers which can be launched when under attack ?

I didn't think so at first (since there are hangers for that), but in the video you can clearly see some kind of opening at the top of the starbase. It's glowing green, however, so it may just be for decoration (or for something mind-blowingly awesome that hasn't been talked about yet).

on Oct 11, 2008

I am looking forward to this new expansion as a way to further increase the enjoyment of Sins, as well as the possibilities for modding.  Can't wait until I can take full advantage of this expansion.

DANMAN

on Oct 11, 2008

so is it just me or did anyone else notice those two different cylinder thnigies. one of them looked like a ship or a gun, and the other looked like something to be used for electronic warfare? and also did anybody notice in the opening scene thingy tht sort of thing tht looked like a reverse flatbed with fuel tanks on it? either im going crazy or thts some new stuff.

Meta
Views
» 7958
Comments
» 40
Category
Sponsored Links