Video Games are to blame for violence?
It's been a big thing in recent years to sue game developers, publishers and retailers over the claim that their games make children violent. Doom caused the Columbine shootings... iD is the cause of all school shootings many would claim. EverQuest forced someone to committ suicide. World of Warcraft made a guild mate lose their job. Grand Theft Auto made me run people over.
MARIO MADE ME HAVE AN IRRATIONAL FEAR AND HATRED FOR MUSHROOMS!!! Every time I see a mushroom now I pull out my "fire flower" (aka flamethrower) and kill it on the spot. It's not my fault your house burned down as a result, I couldn't help myself. The red and blue plumber made me do it!
There's an amazingly faulty piece of logic in all of that. A *game* can't *make* you do anything! Nothing! There isn't a game out there that can convince you to do something in reality that you wouldn't normally be willing to do. That's like saying reading crime novels caused you to committ a crime. Or that the evening news sent you on a shooting spree. Even kids can't pull stuff like that. Is alcohol at fault when someone gets into an accident? Can you blame a crime on an illegal drug? Nope.
I'm tired of people trying to take personal tragedy and cash in on it like this. It's like the D&D suicide craze of years past. Or how rock and roll promoted satanism. Rap music also caused violence and shootings. Video games are like any other source of entertainment, they don't cause people to do things.
Negligent parenting, apathetic teachers, or just flat-out mental instability contribute to these problems far more than video games do. If you get a kid who's crazy enough to shoot someone because they saw it in a video game, eventually they'd shoot someone because they saw it on TV, or in a movie. Video games are the convenient target of the day.
What happened to personal responsibility?