This Wednesday, February 7th at 4pm PST/7pm EST we will be hosting a developer chat to answer questions about Galactic Civilizations II: Dark Avatar, due for release this month. Even though this is not directly Sins of a Solar Empire related, this is your chance to chat a little bit and get a good look at the folks at Stardock behind the publishing side of Sins of a Solar Empire. Yarlen and Frogboy will be present and we might have some time to field a few Sins questions during th...
When: Sunday February 17th, 8pm EST - Monday February 18th 9am EST This weekend we will be conducting extensive maintenance on the database systems that power Stardock's forums, articles systems and blogs across all websites. During this period we will be locking the database preventing anyone from posting to the forums (new threads, replies, private messages etc). For full details on the upgrade, go here .
GFW Radio is a weekly free-for-all with the editors for Games for Windows Magazine. Every week they talk about what they've been playing recently, what's going on in the games industry, or in the case of this week's podcast the super-flu that has been kicking both Jeff Green and Brad's butts the last week or two. Together, the two of them spend the podcast working on creating the virus that will wipe out all of human civilization. Beyond crafting the bug that will kill us all, th...
This is just a quick note to let everyone know we've extended the deadline for the Sins Gameplay Video Contest to this Thursday, March 6th. So if you had a video you weren't able to finish in time, you have an extra day and a half now to wrap it up and get it posted. Good luck!
Since early on in the public beta test, users have been recording gameplay videos of Sins of a Solar Empire to show the game off to friends. This works out great because Sins is a game that demos very very well and it was easier to get the point of the game across in video than in words on a forum. And since the game became widely available earlier this month, we've been seeing more and more Sins gameplay videos cropping up every day. So, we thought to ourselves "Why don't we d...
Huzzah! We've completed our work for the night and the forums are back up and running. You'll notice a number of visual changes, and you'll hopefully notice improved speed and general performance. Please post any issues you run into here. We've done a lot of testing this past week and tonight, but if something slipped through we want to know so it can be fixed quickly. Thank you all for your patience.
Ironclad has defeated Sony and advanced to round two! Thanks for all your support! But now the Escapist's Developer Showdown between Ironclad Games and Konami has begun and we need all the troops rallied! Help Ironclad win this contest of wills by heading over to the Escapist and casting your vote for them in the Western bracket. You will need to create and validate (via email) an account with the Escapist in order to vote and have it count. Visit the URL below to create your account - regist...
Last night, Blair Fraser of Ironclad Games was on G4's X-Play talking up the upcoming Sins of a Solar Empire microexpansion; Entrenchment. On the October 9th episode, they show off the first of three new Starbases, massive defensive platforms that will decimate all but the largest, most powerful fleets. Watch the video below to get all of the details, and a peek at the game in action.
Today Stardock & Ironclad Games are proud to announce the first of several micro-expansion packs, for the award-winning Sins of a Solar Empire. The first micro-expansion Sins of a Solar Empire: Entrenchment is currently in development and will be released late 2008 for $9.95 via Stardock’s Impulse digital distribution platform (www.impulsedriven.com). Developed by Ironclad Games, Sins of a Solar Empire is a real-time strategy game that adds an extreme amount of depth normall...
Today's the day Impulse launches to the public with much fanfare and celebration. In anticipation of the release, Brad Wardell walked through what will be available in Impulse on release, and a few sneak peeks at what will be added in the comming weeks and months. It's required reading before you get the final version later today. It will answer a lot of questions and hopefully clear up a lot of confusion of what Impulse is, what it isn't, and what it can and can not do. ...
The fine folks over at the gaming site Rock, Paper, Shotgun are giving away five copies of Sins of a Solar Empire, the surprise strategy game hit of 2008. The best part is that entering could not be easier! Here's what you have to do: Here’s the question: What is the best line of dialogue ever to beuttered in a science fiction capacity? This means it must be a linefrom a science fiction movie, TV-show, or videogame. Since I'm willing to venture a guess that a lot of you are...
It's been over three months since Sins of a Solar Empire hit store shelves, and soon it will be readily available at retail in Europe as well. In the months since release, the reviews have continued to trickle in one at a time here and there. Today, I have a quick round-up of a few of the most recent reviews posted for Sins. Overall, with this latest bunch Sins of a Solar Empire has a solid 88% on GameRankings . Game Chronicles - 9.2 "I'll spare you the pun of "it wo...
Recently Joystiq sat down with Brad Wardell (Stardock CEO) and Chris Taylor (Gas Powered Games Founder) recently to talk a bit about Demigod, a little bit about Sins & Gal Civ 2, and of course about copy protection and where the PC games market is headed. The result? It looks like PC Gaming isn't dead afterall, and that Stardock/Gas Powered Games have some interesting ideas on where the future lies. Click to read the full interview , it's definitely worth a little bit of your...
GamerNode took at look at the PC game release calendar for this year and realized something; 2008 is a great year to be a PC strategy gamer! While the article talks about genre giants like Starcraft 2, Empire: Total War and the highly anticipated Spore, do you know the game they led the feature with? If you said "Sins of a Solar Empire", you'd be right! Highlighting Sins' scale, integration of 4X elements with real-time gameplay and an engine that performs well and looks great...
Stardock announced today the Gamer’s Bill of Rights: a statement of principles that it hopes will encourage the PC game industry to adopt standards that are more supportive of PC gamers. The document contains 10 specific “rights” that video game enthusiasts can expect from Stardock as an independent developer and publisher that it hopes that other publishers will embrace. The Bill of Rights is featured on Stardock’s website (www.stardock.com) and is on prominent display i...